HIBR 3D › AI 3D Asset Generator for Blender

AI 3D Asset Generator for Blender

Skip the blank canvas — generate a base mesh from a prompt or photo, then refine it in Blender.

Try it on HIBR 3D →

What it is

An AI asset generator for Blender produces importable meshes you refine in your existing pipeline. HIBR 3D exports GLB and OBJ that import straight into Blender, so you start sculpting, retopologizing, or texturing from a generated base instead of a primitive.

How it works

STEP 1

Describe or upload

Type a prompt or upload a single photo of one object on a plain background.

STEP 2

Generate

HIBR 3D builds the mesh and texture automatically — no modelling, no CAD, no scanner.

STEP 3

Download

Export STL for printing or GLB/OBJ for games and AR — commercial use permitted.

What you can make

Base meshes

Generate a starting form to sculpt or retopo.

Set dressing

Fill scenes with generated props.

Kitbashing

Produce parts to combine into new designs.

Look-dev references

Get geometry to light and shade quickly.

Why HIBR 3D

One-click repair

Run a repair pass on the generated mesh — quick (fast cleanup) or deep (rebuilds a solid single body).

Every format

STL for printing, GLB/OBJ for games and AR — from the same model.

Commercial use permitted

What you generate is available for commercial use, on every plan.

Trust & safety built in

Every prompt and image is moderated before anything is generated.

FAQ

How do I import into Blender?

Use File → Import → glTF (GLB) or Wavefront (OBJ).

Can I edit the mesh?

Yes — it's standard geometry you can sculpt, retopo, and texture.

Are materials included?

GLB carries materials; Standard and Premium both add 2K PBR maps.

Commercial use in my project?

Yes — every plan permits commercial use.

Make your first model

See the pricing page for current plans. STL, game-ready GLB/OBJ, commercial use permitted.

See plans & start →

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