AI 3D Model Generator for AR
Turn a prompt — or a single object shot on a plain background — into a GLB you can place in the real world, with no scanning rig, no manual modeling, and no asset-store hunting.
Try it on HIBR 3D →What it is
How it works
Describe or upload
Type a prompt or upload a single photo of one object on a plain background.
Generate
HIBR 3D builds the mesh and texture automatically — no modelling, no CAD, no scanner.
Download
Export STL for printing or GLB/OBJ for games and AR — commercial use permitted.
What you can make
WebAR product viewers
Export a GLB and drop it into model-viewer so shoppers can place a product in their room from the browser — no app install.
Marketing & social AR
Generate campaign props and hero objects as GLB for web-embedded AR experiences and landing pages.
Product shot to AR asset
Turn one clean photo of a single product on a plain background into a placeable 3D asset, instead of modeling it by hand.
AR scene dressing
Spin up background and filler objects from text prompts as GLB/OBJ to populate a scene fast, then swap in hero art later.
Why HIBR 3D
One-click repair
Run a repair pass on the generated mesh — quick (fast cleanup) or deep (rebuilds a solid single body).
Every format
STL for printing, GLB/OBJ for games and AR — from the same model.
Commercial use permitted
What you generate is available for commercial use, on every plan.
Trust & safety built in
Every prompt and image is moderated before anything is generated.
FAQ
What format do I get for AR, and will it work in model-viewer?
GLB — the standard for WebAR and the format `<model-viewer>` and Android Scene Viewer load directly. HIBR 3D also exports OBJ. GLB carries its materials inside the file, so it renders in a web AR viewer with no extra setup.
Does it work for AR on an iPhone (Quick Look)?
Yes, and you do not need a second file. HIBR 3D exports GLB and OBJ (plus STL for printing). Google's `<model-viewer>` converts your GLB into the format Apple Quick Look needs, on the fly, the moment a visitor taps the AR button — so one GLB covers WebAR, Android Scene Viewer and iPhone. Our embed guide walks through the markup: hibr.ai/3d/guides/embed-3d-model-website-ar/
Will the model look right under real-world lighting?
Use the Premium tier (8 credits) for PBR textures — it is on every plan, Maker included. PBR materials respond to the viewer's environment lighting, which is what keeps an AR object from looking flat or pasted-on. Draft (1 credit) and Standard (5 credits) export GLB too if you want a cheaper pass first.
What photo works best, and can I use the models in a client AR campaign?
For photo input, use one image of a single object on a plain background — that's what the image-to-3D mode is built for. And yes: every plan permits commercial use, so models you generate are yours to ship in client work, ads, and product pages. Note HIBR 3D produces static meshes — it does not rig or animate them — so they're for placement and display, not animated characters.
Make your first model
See the pricing page for current plans. STL, game-ready GLB/OBJ, commercial use permitted.
See plans & start →